The Unofficial Handbook

© 2003 By Jake Horsley

 

Foreword: Not Just a Movie, It's an Experience!

First Variable: Living in a Dream World

I) Reality is a Snare: Postmodernist twenty-first century fragmentation

II) We Are Not Amused: Rules for Beginners

III) The Seven Deadly Virtues: Primary Motivating Factors for Plugged-In Humans

IV) Automatons R Us

 

Second Variable: There Is No Spoon

V) Hologram Ethics: Reality as Game-Plan

VI) Rules of Empowerment: DIY Unplugging

VII) Sins Against the State: Eight Cardinal Virtues of the Matrix Warrior

VIII) The Vale of Soul-Making: Understanding the Matrix

 

Third Variable: You Think That's Air You're Breathing?

IX) Do You Believe in Fate? The Sorcerer's Will to Freedom

X) Life in the Matrix: Appropriate Responses to Illusory Stimuli.

XI) You Are Not You: Life as Simulacra

 

Fourth Variable: Walking the Path

XII) The Lucid's View

 

Fifth Variable: The Desert of the Real

XIII) Armageddon Outta Here: The Great Unplugging

XIV) The Sound of Inevitability: Planning Around the Apocalypse

XV) The Nightmare of History: Information Age and Eschaton

 

Sixth Variable: My Name is Neo!

XVI) Lucidity as Destiny: The Double Life of the Matrix Sorcerer

XVII) Reading the Code: Everything is Energy

XVIII) Becoming God: Life Beyond the Matrix.

 

Afterword: So You Still Say It's Only a Movie?

 

Appendix One: Philip K Dick's Divine Invasion

Appendix Two: Carlos Castaneda: May the Myth be With You

Appendix Three: The Co-Operation of Archetypes

Glossary