The Unofficial Handbook
© 2003 By Jake Horsley
Foreword: Not Just a Movie, It's an Experience!
First Variable: Living in a Dream World
I) Reality is a Snare: Postmodernist twenty-first century fragmentation
II) We Are Not Amused: Rules for Beginners
III) The Seven Deadly Virtues: Primary Motivating Factors for Plugged-In Humans
IV) Automatons R Us
Second Variable: There Is No Spoon
V) Hologram Ethics: Reality as Game-Plan
VI) Rules of Empowerment: DIY Unplugging
VII) Sins Against the State: Eight Cardinal Virtues of the Matrix Warrior
VIII) The Vale of Soul-Making: Understanding the Matrix
Third Variable: You Think That's Air You're Breathing?
IX) Do You Believe in Fate? The Sorcerer's Will to Freedom
X) Life in the Matrix: Appropriate Responses to Illusory Stimuli.
XI) You Are Not You: Life as Simulacra
Fourth Variable: Walking the Path
XII) The Lucid's View
Fifth Variable: The Desert of the Real
XIII) Armageddon Outta Here: The Great Unplugging
XIV) The Sound of Inevitability: Planning Around the Apocalypse
XV) The Nightmare of History: Information Age and Eschaton
Sixth Variable: My Name is Neo!
XVI) Lucidity as Destiny: The Double Life of the Matrix Sorcerer
XVII) Reading the Code: Everything is Energy
XVIII) Becoming God: Life Beyond the Matrix.
Afterword: So You Still Say It's Only a Movie?
Appendix One: Philip K Dick's Divine Invasion
Appendix Two: Carlos Castaneda: May the Myth be With You
Appendix Three: The Co-Operation of Archetypes
Glossary